Biggs, S., Hawksley, S. and McDonnell, M. (2022) The Dancer in the Machine. Digital Culture & Society, Vol.8. (2), pp. 67-84.

Neville, S., Thomas, M., DeGaris, A., Hawksley, S. & Malani, D. (2022) Glasshouse: A Dance for Virtual Reality: Glasshouse - A three part virtual reality experience for Oculus Quest 2. Proceedings of SIGGRAPH 2022 Immersive Pavilion Conference, July 2022. Article No.: 6 Pages 1-2, ACM.

Hawksley, S. (2021) Landscape in the figure: cultivating presence as nature , Conceição | Conception. Campinas, SP. (Special Issue - Anthropo-scenes: performing arts, ecology, and diversity of ways of life). Vol. 10, (00), p. e021009.

Hawksley, S. (2016) Coping with the (interactive) environment: the performative potential of interactivity. Journal of Dance and Somatic Practices (Special issue - Embodiment, Interactivity and Digital Performance). Vol.8. (1), pp.43-56.

Biggs, S., Hawksley, S. & Paine, G. (2016) Bodytext: somatic data as agency in interactive dance. in: Fernandez, C. (ed) Multimodality and Performance, Cambridge Scholars Publishing: Newcastle, UK, pp.179-186.

Biggs, S., Hawksley, S. & Paine, G. (2014) Crosstalk: making people in interactive spaces. MOCO 2014. Proceedings of the 2014 International Workshop on Movement and Computing. ACM, New York, NY, pp. 61-65.

Hawksley, S. (2013) Dancing on the Head of a Sin. Leonardo Electronic Almanac. (Special Issue - Without Sin: Taboo and Freedom within Digital Media). Vol 19 (4), pp.84-97.

Hawksley, S. (2012) Dancing to an understanding of embodiment. (PhD Thesis) Edinburgh College of Art thesis and dissertation collection, Edinburgh: The University of Edinburgh.

Hawksley, S. (2012) Traces of Places. The Peripatetic Studio. Available from: http://twopoint5.co.uk/tps/traces-of-places/

Hawksley, S. (2011) Choreographic and somatic strategies for navigating bodyscapes and tensegrity schemata. Journal of Dance & Somatic Practices, Vol.3 (1+2), pp.101-110.
> prepress copy

Biggs, S., Dima, M., Ekeus, H., Hawksley, S., Timmons, W. & Wright, M. (2009) The "H" in HCI: Enhancing perception of interaction through the performative. in: Lecture Notes in Computer Science (Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), Vol.5622, pp.3-12.

Hawksley, S. (2010) [unpublished] Tactile Manoeuvres: touch and intention in dance. Poster presentation, Watching Dance International Conference, University of Manchester, 2010.

Hawksley, S. (2009) re-membering(s): Being There and Then, and Here and Now. Premise, University of Edinburgh Post Graduate Student Journal.

Hawksley, S. & Biggs, S. (2006) Memory Maps in interactive dance environments. International Journal of Performance Arts and Digital Media 2 (2), pp.123-137.

writing by other people

Fedorova, K. (2020) Tactics of interfacing: encoding affect in art and technology. MIT Press, Cambridge, Mass.
- a book by Ksenia Fedorova in which she discusses Bodytext.

Candy, L. (2019) The Creative Reflective Practitioner: Research Through Making and Practice. London: Routledge.
- a book by Linda Candy which includes an interview with Sue Hawksley.

Ravetto-Biagioli, K. (2019) Digital Uncanny. Oxford University Press: New York, NY.
- a book by Kriss Ravetto-Biagioli in which she discusses Bodytext, Crosstalk and Blowup.

Ravetto-Biagioli, K. (2016) The Digital Uncanny and Ghost Effects. Screen, Vol 57 (1), pp.1-20.
- an article by Kriss Ravetto-Biagioli in which she discusses Bodytext.